

In terms of western visual novels, there's an even more niche market since they don't have a bigger culture like the otaku culture to associate themselves with, and when they do try do associate with it, the results are often pretty bad due to the stigmas associated with it and just the fact that when you try to imitate Japan you just end up producing a weeb product. The only people who I managed to get into visual novels only did it because they were anime/manga/LN fans already so it was just a new medium for them to enjoy otaku culture. I find very few visual novel fans outside of actual visual novel communities which speaks for itself. I do believe the niche has potential to be more globalized, but, just like otaku culture, it will likely always be a niche.

I don't think visual novels will ever stop being niche, at least not in the next century.
