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Half life 2 city
Half life 2 city








Human citizens are constantly transferred from one city to another, presumably to prevent close relationships and rebellious thoughts among residents from forming. Geographical areas on Earth are partitioned into distinct "sectors" with a city at the circumcenter, which share the same serial number. For this reason the Combine bombards these places with Headcrab Shells, creating areas infested with Zombies to deny access.Ĭities maintain a large Metropolice force to ensure absolute conformity of the residents, as well as Transhuman and synthetic garrisons to deal with pacification missions on larger scales. Many other parts of the cities, however, are left uninhabited and in general disrepair, often providing haven for hostile wildlife and cells of Resistance.

half life 2 city

Some old constructs are also converted into Combine facilities, for instance the Overwatch Nexus and Nova Prospekt.

half life 2 city

These modifications include walls of mobile barriers circumscribing the perimeters, outer defense mechanisms to deter alien creatures such as Antlions, countless Force Fields and barricade checkpoints dissecting streets to strictly limit citizen movement, ubiquitous propaganda screens mounted on buildings, possible Quarantine Zones set up to isolate and clean incursive Xen infestation, and a towering Citadel structure pinned in the center of the urban area, acting as the headquarters of governance. The cities are then modified with various technology to accommodate the Combine's needs. Following the Seven Hour War and the subsequent surrender of Earth's governments, the Combine took over the remaining cities and renamed them with generic numbers, i.e.










Half life 2 city